SKYTEKX

Hexxit × Tekkit × SkyFactory, reborn on Minecraft 1.20.1

Tinker, automate, cast, and conquer floating islands, a hand-curated, all-in-one mix of tech, magic, and adventure with a custom Skylands dimension.

Minecraft 1.20.1 Forge 140+ mods Custom Skylands

One pack, six pillars

The SkyTekx identity: heavy tech, deep magic, and real adventure, built so the recipes never fight each other.

Industrial Tech

Fission & fusion reactors, ore-processing chains, kinetic contraptions, and an ME storage network.

Mekanism · Thermal · Immersive Engineering · Create · AE2 · Draconic

Deep Magic

Grow mana flora, brew blood rituals, learn spell schools, and forge boss-tier spellbooks.

Botania · Ars Nouveau · Blood Magic · Ars Magica · Iron's Spells

Adventure

Raid floating sky-fortresses, fall the Twilight Forest, and topple Cataclysm bosses.

Twilight Forest · When Dungeons Arise · Cataclysm · Chocolate Quest

The Skylands

A bespoke floating-island dimension. Bridge between islands, raid sky-fortresses, and find contained ponds & sealed liquid pockets.

Custom worldgen · travel via /trigger

Tinkers' Forge

Smelt, cast, and customise every tool and weapon with the full Tinkers' Construct material system.

Tinkers' Construct · TiCEX

…and Chocobos

Tame, breed, and ride colour-coded chocobos, some fly, some cross lava. Because it wouldn't be SkyTekx without them.

ChocoCraft · Mo'Creatures · Alex's Mobs

The SkyTekx story

Three Minecraft generations, one community, the same all-in-one spirit, a modern engine.

2019
120 mods

SkyTekx is born

The first pack lands on Minecraft 1.7.10 as the ts3.party ("ts3pp") community build, a mix of Tekkit, Hexxit and SkyFactory on a Forge+Bukkit (KCauldron) hybrid. Shipped through Technic, server-first and RCON-managed by the ts3.party crew.

Mod credits →
2023
224 mods

SkyTekx 2

Rebuilt for Minecraft 1.12.2 on the Mohist hybrid: roughly 200 mods running beside a full EssentialsX, LuckPerms and Multiverse plugin stack, plus an SB-Skylands skyblock.

Mod credits →
2026
232 mods

SkyTekx 3

A leap to modern Minecraft 1.20.1, Forge 47 on Arclight. 147 hand-curated, conflict-free mods and a bespoke custom Skylands floating-islands dimension.

Mod credits →
Today

Home on ts4.party

SkyTekx now lives at ts4.party, the TeamSpeak for party (formerly ts3.party). Same spirit, modern engine, join at skytekx.com.

Built by the community

A server first and a modpack second, hand-made for the ts3.party crew across three eras.

SkyTekx · 1.7.10
Leebill15 supi1290 dermrsimon Brooffensive Yuuux kleberboy
Mod credits →
SkyTekx 2 · 1.12.2
kleberbaum supi1290 ThunderboltOP Atlas859 EvilAntiSmiley Slayer5934 (Tekxit 3.14)
Mod credits →
SkyTekx 3 · 1.20.1
kleberbaum
Mod credits →

Get playing in two minutes

1 · Install. Open the pack on Modrinth and import the .mrpack into Prism, the Modrinth App, or ATLauncher.
2 · Launch. Forge 1.20.1, Java 17, ~6 GB RAM. First launch builds the mod set.
3 · Reach the sky. Spin up your first machines, then run /trigger sktx_skylands to ascend to the floating islands.

Join the public server

Hop straight into the official SkyTekx world with the rest of the ts3.party community.

Minecraft 1.20.1 Forge

Install the SkyTekx modpack first, then add skytekx.com as a server in your launcher.

Run your own server

Self-host SkyTekx 3 on a fresh Debian or Ubuntu box. Arclight runs the Forge mods alongside the Bukkit/Spigot plugin stack, controlled cleanly over RCON under systemd, no screen required.

1

Install Java 17 and tools (not Java 21)

Arclight 1.20.1 needs Java 17. It crashes on Java 21 with an IInventoryBridge NoClassDefFound. On a fresh Debian/Ubuntu host install the JDK plus git, gcc and ufw. No screen required: the server runs under systemd and is controlled over RCON.

apt-get update && \
apt-get install -y openjdk-17-jdk git gcc ufw
2

Create a dedicated minecraft user

Keep the server unprivileged and isolated under /opt, exactly like the original SkyTekx guide.

adduser minecraft --system --group --home /opt/minecraft-server --disabled-login
3

Build mcrcon for graceful shutdown

The systemd unit stops the server cleanly over RCON, so compile the tiny mcrcon client and drop it on PATH.

git clone https://github.com/Tiiffi/mcrcon && \
gcc mcrcon/mcrcon.c -o /usr/local/bin/mcrcon
4

Clone SkyTekx 3 and link the Arclight jar

Pull the gen-3 server repo and symlink the committed Arclight jar to arclight.jar (per the README).

git clone https://github.com/skytekx/skytekx3-1201-server.git && \
cd skytekx3-1201-server && \
ln -s arclight-forge-1.20.1-1.0.6-6de9fec.jar arclight.jar
5

Accept the EULA, set up RCON, open the firewall

Copy server.properties.example to server.properties and set rcon.port=65535 with your own rcon.password (server-port 25565, max-players 39). Accept the EULA and allow the game port through ufw so only port 25565 is reachable.

cp server.properties.example server.properties && \
echo eula=true > eula.txt && \
ufw allow 25565/tcp
6

Launch with a dev script or systemd

For a quick start run ./ServerLinux.sh (Aikar G1GC flags, 11G heap, Java 17, -jar arclight.jar nogui). For production install systemd/skytekx3.service (User=minecraft, Nice=-20, ExecStop via mcrcon) and enable it, no screen needed.

./ServerLinux.sh   # prod: systemctl enable --now skytekx3.service
Full guide & server files on GitHub