Hexxit × Tekkit × SkyFactory, reborn on Minecraft 1.20.1
Tinker, automate, cast, and conquer floating islands, a hand-curated, all-in-one mix of tech, magic, and adventure with a custom Skylands dimension.
Hop straight into the official SkyTekx world with the rest of the ts3.party community.
Install the SkyTekx modpack first, then add skytekx.com as a server in your launcher.
The SkyTekx identity: heavy tech, deep magic, and real adventure, built so the recipes never fight each other.
Fission & fusion reactors, ore-processing chains, kinetic contraptions, and an ME storage network.
Grow mana flora, brew blood rituals, learn spell schools, and forge boss-tier spellbooks.
Raid floating sky-fortresses, fall the Twilight Forest, and topple Cataclysm bosses.
A bespoke floating-island dimension. Bridge between islands, raid sky-fortresses, and find contained ponds & sealed liquid pockets.
Smelt, cast, and customise every tool and weapon with the full Tinkers' Construct material system.
Tame, breed, and ride colour-coded chocobos, some fly, some cross lava. Because it wouldn't be SkyTekx without them.
.mrpack into Prism, the Modrinth App, or ATLauncher./trigger sktx_skylands to ascend to the floating islands.Self-host SkyTekx 3 on a fresh Debian or Ubuntu box. Arclight runs the Forge mods alongside the Bukkit/Spigot plugin stack, controlled cleanly over RCON under systemd, no screen required.
Arclight 1.20.1 needs Java 17. It crashes on Java 21 with an IInventoryBridge NoClassDefFound. On a fresh Debian/Ubuntu host install the JDK plus git, gcc and ufw. No screen required: the server runs under systemd and is controlled over RCON.
apt-get update && \
apt-get install -y openjdk-17-jdk git gcc ufw
Keep the server unprivileged and isolated under /opt, exactly like the original SkyTekx guide.
adduser minecraft --system --group --home /opt/minecraft-server --disabled-login
The systemd unit stops the server cleanly over RCON, so compile the tiny mcrcon client and drop it on PATH.
git clone https://github.com/Tiiffi/mcrcon && \
gcc mcrcon/mcrcon.c -o /usr/local/bin/mcrcon
Pull the gen-3 server repo and symlink the committed Arclight jar to arclight.jar (per the README).
git clone https://github.com/skytekx/skytekx3-1201-server.git && \
cd skytekx3-1201-server && \
ln -s arclight-forge-1.20.1-1.0.6-6de9fec.jar arclight.jar
Copy server.properties.example to server.properties and set rcon.port=65535 with your own rcon.password (server-port 25565, max-players 39). Accept the EULA and allow the game port through ufw so only port 25565 is reachable.
cp server.properties.example server.properties && \
echo eula=true > eula.txt && \
ufw allow 25565/tcp
For a quick start run ./ServerLinux.sh (Aikar G1GC flags, 11G heap, Java 17, -jar arclight.jar nogui). For production install systemd/skytekx3.service (User=minecraft, Nice=-20, ExecStop via mcrcon) and enable it, no screen needed.
./ServerLinux.sh # prod: systemctl enable --now skytekx3.service
Three Minecraft generations, one community, the same all-in-one spirit, a modern engine.
The first pack lands on Minecraft 1.7.10 as the ts3.party ("ts3pp") community build, a mix of Tekkit, Hexxit and SkyFactory on a Forge+Bukkit (KCauldron) hybrid. Shipped through Technic, server-first and RCON-managed by the ts3.party crew.
Mod credits →Rebuilt for Minecraft 1.12.2 on the Mohist hybrid: roughly 200 mods running beside a full EssentialsX, LuckPerms and Multiverse plugin stack, plus an SB-Skylands skyblock.
Mod credits →A leap to modern Minecraft 1.20.1, Forge 47 on Arclight. 147 hand-curated, conflict-free mods and a bespoke custom Skylands floating-islands dimension.
Mod credits →SkyTekx now lives at ts4.party, the TeamSpeak for party (formerly ts3.party). Same spirit, modern engine, join at skytekx.com.
A server first and a modpack second, hand-made for the ts3.party crew across three eras.